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TINY TOWNS

byAlderac Entertainment Group
players1+
ages14+
Special Price $76.50 Regular Price: $85.00

In stock

You are the mayor of a tiny town in the forest in which the smaller creatures of the woods have created a civilization hidden away from predators. This new land is small and the resources are scarce, so you take what you can get and never say no to building materials. Cleverly plan and construct a thriving town, and don't let it fill up with wasted resources! Whoever builds the most prosperous tiny town wins!

In Tiny Towns, your town is represented by a 4x4 grid on which you will place resource cubes in specific layouts to construct buildings. Each building scores victory points (VPs) in a unique way. When no player can place any more resources or construct any buildings, the game ends, and any squares without a building are worth -1 VP. The player with the most VP wins!

Customer Reviews

Excellent mid-level game Review by Andrew
Rating
Game is what I'd call a fusion between a player placement game (without placement), and a pattern recognition (or bingo-like game).

Have played it as a two player game and a six player game and it works in both groupings. One player calls a colour/resource. Everyone takes that resource and has to place it on their home board. This can mean building a pattern on their board to obtain a building (cottage/well/factory and so on). These give you points at end of game. It can mean wasting a space and preventing you from getting a resource. Giving you negative points at the end of the game.

What is available changes every game as it is determined by the cards available on the table (a bit like Agricola but with more variety). So strategies change every game. Each player also has a monument which (if a pattern is achieved) either gives them extra powers (e.g freedom to place buildings anywhere) or points (or both). This alters strategies each time as well.

A good mid level game - plays in about the same time as Splendor/Carcasonne, but with a bit more bite in the decision making, especially towards end of game. In six player version, it can get cruel: "Gray? Why did you pick gray!!!!! I need a red."

As game is played simultaneously, there's lots of player interaction as well, unlike other games where players live in own head and watch home board only.

Great fun. (Posted on 30/05/2019)

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