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SMALL WORLD: CURSED

byDays of Wonder
players2-5
ages8+
$20.00

Out of stock

Put a curse on your Small World!

Hit a man while he's down - Goblins conquer In Decline regions at one less cost...

Kobolds aren't necessarily cowards... They just like to work in teams. It takes 2 Kobolds to occupy a region after you've conquered it...

Your people are now Cursed! Skip over this Special Power and you'll have to pay 3 coins, not the 1 that is usual...

The only thing better than conquering is Ransacking. Take 1 coin away from an opponent for every territory you conquer...

The Hordes are at the door. Add the 2 Hordes of tokens to increase the size of your active Race...

The moon is full and the Were-people are howling. At night (even-numbered turns) the Were- power lets you conquer all regions with 2 less tokens than normal...

It's time for Double-Jeopardy! After an initial attack, Marauding forces get a second chance each turn to conquer even more territory...

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